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Rendercore Lab Now Support V-RAY 5.00.20 for Maya!
September 21, 2020 01:58 AM
list
Rendercore Lab Now Support V-RAY 5.00.20 for Maya!
Bug fixes
V-Ray
Fixed slower render when started by clicking the VFB "render last" icon
Fixed wrong bounding boxes on VRayScene preview
Fixed new hair material not being affected when AcesCG color space is selected
OSX: Fixed Installer failing to remove firewall exception
Fixed artifacts with the adaptive dome light in the attached scene
Fixed wrong object translations with flipAxis enabled in the VRayMesh preview
Fixed very high memory usage when playing with VFB color corrections and the vfbControl command
Fixed wrong VRaySun viewport preview when parent transform is scaled
Fixed fatal error when rendering a refractive material in a specific scene
Fixed OSL shader not taking into account the connected multiplyDivide node
Fixed importing plugin object parameters for VRayPluginNode not working
Fixed skipExistingFrame breaking the dome light texture when the first frame exists
Fixed having V-Ray AppSDK installed prevents python in V-Ray for Maya working
Fixed rendering hair ignoring per vertex map channels
Fixed using uninverted normal bump option resulting in strange/wrong rendering
Fixed error for swatches of file textures with filenames containing tags
Allow longer names of render elements when saving in a .vrimg file from the VFB
Fixed user attribute syntax with spaces around attribute name not working
Fixed segmentation fault with alembic file on Linux
Fixed instanced hair crashing when using VRayHairMtl
Fixed error on importing vrscene with vrscene in geometry mode inside
Fixed the Locator scale parameter not working on sphere and rectangular V-Ray lights in Viewport 2.0
Fixed V-Ray could crash if reading maximum memory snapshot after plugins have been unloaded
VRayALSurface
Fixed SSS not computed for VRayALSurface materials seen through glossy refraction
V-Ray IPR
Fixed crash with Lens Effects and IPR set to interactive update
VRayBerconNoise
Fixed VRayBerconNoise Color1 and Color2 missing in Lookdev Hypershade template
Fixed Bercon Noise rendering differently in Maya 2015, 2016, 2016.5 and 2017
VRayProxy
Fixed crash with Maya's Evaluation Cache when changing VRayMesh preview type
VRayMultiSubTex
Fixed VRayMultiSubTex not looping through texture ids correctly
V-Ray GPU/VRayBlendMtl
Fixed random incorrect render of VRayBlendMtl with submaterials with bitmaps
View our Maya Job Submission Tutorial to get started.