Rendercore Lab Now Supports Arnold for Maya!

September 21, 2020 01:51 AM

Rendercore Lab Now Supports Arnold for Maya!

MtoA is a hotfix release, that uses Arnold It is fully binary compatible with 4.0.* versions.

Bug Fixes

  • mtoa#4304 Standins UI: regression in parameter overrides

  • mtoa#4273 Maya Standard Surface: Some Arnold Attributes are located in "Extra Attributes" in AE

  • mtoa#3988 Slashes in string attributes cleared on .ass import

  • mtoa#4288 [TX Manager] file node textures with sequences only converts first image

  • mtoa#4285 [TX Manager] error with tx manager with mtoaconstant* attributes

  • mtoa#4293 [TX Manager] Does not recognise maps with relative paths

  • mtoa#4289 Error with bifrostGraphShape at startup

  • mtoa#4297 Fix regression in standins contents selection

  • mtoa#4301 Error message in

For more information go to visit Arnold Renderer Website.

View our Maya Job Submission Tutorial to get started.

Maya Video Tutorial