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Price Guide |
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| Basic Pricing(GHzHr) |
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| Maya © |
3D Studio Max © |
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| Maya Software |
0.49 USD |
Scanline |
0.49 USD |
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| Maya Vector |
0.49 USD |
VRay |
0.49 USD |
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| Mental Ray |
0.49 USD |
Brazil R/S |
0.49 USD |
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| Maya Hardware |
Not Supported |
Mental Ray |
0.49 USD |
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| LightWave © |
Cinema 4D © |
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| LightWave Software |
0.45 USD |
Cinema 4D Software |
0.49 USD |
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| XSI © |
AfterEffect © |
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| Mentalray |
0.49 USD |
AfterEffect |
0.65 USD/Frame |
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*All rates reflect price per GHz-Hr.
*A unit of GHz-Hr is how much usage is measured on the renderfarm.
*Please check below for an example of how pricing is calculated
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| Technical Support |
Delivery |
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After-Hours Tech Support /Scene Debug
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75.00 USD/Hr |
DVD/CD Burn |
25.00 USD |
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*Business Hours are Monday - Friday 9AM to 6PM Pacific Time
*Any technical support requested after normal business hours will be billed with your render. |
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| Prepaid Discount Pricing |
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Prepaid Amount (USD)
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$1,000 |
$2,000 |
$3,000 |
$5,000 |
$10,000 |
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| Additional Rendering Credit |
10% |
15% |
20% |
25% |
40% |
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| * Credit never expires. |
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| Example of the Prepaid Bonus Sytem |
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Prepaid Amount (Actual Price)
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Additional Rendering Bonus |
Total Credit Towards Render |
$5,000.00
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25% ( $1,250.00) |
$6250 USD |
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| Example on how GHz hour is determined |
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Number of CPU
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CPU Speed |
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Rendering Real Time |
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GHz Hour |
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| 2 |
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3 GHz |
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1 Hour |
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6 |
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| Example on how pricing is determined |
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GHz Hour(Node)
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Number of Frames |
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Number of Real Time Hours |
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Price of Renderer |
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Price |
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| 3.0Ghz*2(dual) |
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25 |
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2 Hour |
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.65USD (vray) |
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$195 |
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| Client Login |
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| rendercore support 3dsmax single frame render !! |
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| After Effect now supported!! |
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| Rendercore Offers All applicatin at $.49 per GHz-Hr! |
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| Rendercore Now Supports 3ds Max 2009 |
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| Maya 2008 Now Supported!!! |
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| 3dsmax 2008 Now Supported!!! |
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Unlimited Daily Pass launch Please check price info |
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| Lightwave v9.3 & Softimage|XSI 6.5 Now Supported |
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| Tech Support via MSN Messenger |
| rendercoresupport@hotmail.com |
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