| -RENDER PARAMETERS- |
-camera:<string> OR -cam:<string> | Render camera |
-width:<integer> OR -w:<integer> | Output width |
-height:<integer> OR -h:<integer> | Output height |
| -pixelAspect:<number> | Pixel aspect ratio |
| -start:<integer> | Sequence start frame |
| -end:<integer> | Sequence end frame |
| -nthFrame:<integer> | Every nth frame value |
| -frames:<string> | Frames list (1,3,5-12), OR "all" |
-stillFrame OR -sf | Indicates that this is a still frame render; no frame suffix will be added to output filename |
| -imageSequenceFile:<0/1/2> | Image sequence file creation, |
| | 0=none, 1=.imsq, 2=.ifl |
| -gammaCorrection:<1/0> | Toggle gamma correction |
| -gammaValueIn:<number> | Input gamma value |
| -gammaValueOut:<number> | Output gamma value |
| -continueOnError | If an error is encountered, an attempt to continue is made |
| -videopostJob:<1/0> | Apply Videopost to the scene |
| -RENDER FLAGS- |
| -showRFW:<0/1> | Show/hide Render Frame Window |
| | OR -rfw:<0/1> during render |
| -skipRenderedFrames:<1/0> | Toggle skip existing images |
| -videoColorCheck:<1/0> | Toggle video Color Check |
| -force2Sided:<1/0> | Toggle force 2 sided |
| -renderHidden:<1/0> | Toggle render hidden |
| -atmospherics:<1/0> | Toggle atmospherics |
| -superBlack:<1/0> | Toggle super black |
| -renderFields:<1/0> | Toggle render to fields |
| -fieldOrder:<even/odd> | Field order |
| -displacements:<1/0> | Toggle displacement mapping |
| -effects:<1/0> | Toggle render effects |
| -useAreaLights:<1/0> | Toggle area lights/shadows |
| -useAdvLight:<1/0> | Toggle use advanced lighting |
| -computeAdvLight:<1/0> | Toggle compute advanced lighting |
| -ditherPaletted:<1/0> | Toggle output dithering (paletted) |
| -ditherTrueColor:<1/0> | Toggle output dithering (true color) |
| -renderElements:<1/0> | Toggle render elements |
| -BITMAP PARAMETERS- |
| -BMP_TYPE:<2/8> | .BMP type, 2=paletted, 8=true 24 |
| -JPEG_QUALITY:<1-100> | .JPG quality value |
| -JPEG_SMOOTHING:<1-100> | .JPG smoothing value |
| -TARGA_COLORDEPTH:<16/24/32> | .TGA color bitdepth |
| -TARGA_COMPRESSED:<1/0> | .TGA compression on/off |
| -TARGA_ALPHASPLIT:<1/0> | .TGA alpha split on/off |
| -TARGA_PREMULTALPHA:<1/0> | .TGA premultiplied alpha on/off |
| -TIF_TYPE:<0/1/2/3/4> | .TIF type, |
| | mono/8-bit color/logl/logluv/ |
| | 16-bit color |
| -TIF_ALPHA:<1/0> | .TIF alpha on/off |
| -TIF_COMPRESSION:<1/0> | .TIF compression on/off |
| -TIF_DPI:<number> | .TIF dots-per-inch value |
| For each of the following there is a corresponding -RPF_xxx option |
| -RLA_COLORDEPTH:<8/16/32> | .RLA color bitdepth |
| -RLA_ALPHA:<1/0> | .RLA alpha on/off |
| -RLA_PREMULTALPHA:<1/0> | .RLA premultiplied alpha on/off |
| -RLA_DESCRIPTION:<string> | .RLA description (in quotes) |
| -RLA_AUTHOR:<string> | .RLA author name (in quotes) |
| -RLA_ZDEPTHCHANNEL:<1/0> | .RLA z-depth channel on/off |
| -RLA_MTLIDCHANNEL:<1/0> | .RLA material ID channel on/off |
| -RLA_OBJECTIDCHANNEL:<1/0> | .RLA object ID channel on/off |
| -RLA_UVCHANNEL:<1/0> | .RLA UV coordinates channel on/off |
| -RLA_NORMALCHANNEL:<1/0> | .RLA surface normals channel on/off |
| -RLA_NONCLAMPEDCOLORCHANNEL:<1/0> | .RLA non-clamped color channel on/off |
| -RLA_COVERAGECHANNEL:<1/0> | .RLA coverage channel on/off |
| For each of the RLA options above, there is a corresponding -RPF_xxx option, |
| plus the following which are specific to RPF and unavailable for RLA |
| -RPF_NODERENDERIDCHANNEL | .RPF node render ID channel on/off |
| -RPF_COLORCHANNEL | .RPF color channel on/off |
| -RPF_TRANSPCHANNEL | .RPF transparency channel on/off |
| -RPF_VELOCCHANNEL | .RPF velocity channel on/off |
| -RPF_WEIGHTCHANNEL | .RPF sub-pixel weight channel on/off |
| -RPF_MASKCHANNEL | .RPF sub-pixel mask channel on/off |
| -EXR_USEEXPONENT | .EXR Use exponent on/off |
| -EXR_EXPONENT | .EXR Exponent value (decimal) |
| -EXR_PREMULTALPHA | .EXR Pre-multiply alpha on/off |
| -EXR_ALPHA | .EXR Save alpha component on/off |
| -EXR_RED | .EXR Save red component on/off |
| -EXR_GREEN | .EXR Save green component on/off |
| -EXR_BLUE | .EXR Save blue component on/off |
| -EXR_BITDEPTH | .EXR Bit depth |
| | 0 = 8bit integers |
| | 1 = half float |
| | 2 = float |
| -EXR_USEFRAMENUMDIGITS | .EXR Use number of frame digits on/off |
| -EXR_FRAMENUMDIGITS | .EXR Number of frame digits (integer) |
| -EXR_COMPRESSIONTYPE | .EXR Compression type |
| | 0 = no compression |
| | 1 = RLE |
| | 2 = ZIP (1 scanline) |
| | 3 = ZIP (16 scanlines) |
| | 4 = PIZ |
| -EXR_USEREALPIX | .EXR Use RealPix RGB data on/off |
| -v:<0-5> | Verbose level, 0-5 |
| -preRenderScript:<filename> | Pre-render script file |
| | OR -script:<filename> |
| -postRenderScript:<filename> | Post-render script file |
| |