| Script |
description |
| -cam name |
Specify which camera to be rendered
if you want to know cameraName, please type this in script winidow on your maya
-ls -type camera;
|
| -rgb boolean |
Turn RGB output on or off |
| -alpha boolean |
Turn Alpha output on or off |
| -depth boolean |
Turn Depth output on or off |
| -iip |
Ignore Image Planes turn off all image planes before rendering |
| -x int |
Set X resolution of the final image |
| -y int |
Set Y resolution of the final image |
| -ert boolean |
Enable ray tracing |
| -field boolean |
Enable field rendering. When on, images are interlaced |
| -pal |
When field rendering is enabled, render even fieldfirst (PAL) |
| -ntsc |
When field rendering is enabled, render odd field first (NTSC) |
| -mb boolean |
Motion blur on/off |
| -mbf float |
Motion blur by frame |
| -sa float |
Shutter angle for motion blur (1-360) |
| -g float |
Gamma value |
| -mm int |
Renderer maximum memory use (in Megabytes) |
| -rl boolean|name(s) |
Render each render layer separately |
| -rp boolean|name(s) |
Render passes separately |
| -rs boolean |
Render layer output placed in subdirectories |
| -mf boolean |
Append image file format to image name if true |
| -amt |
Abort renderer when encountered missing texture |
| *** Remember to put a space between option flags and their arguments. *** |
| Any boolean flag will take the following values as TRUE: on, yes, true, or 1. |
| Any boolean flag will take the following values as FALSE: off, no, false, or 0. |
| e.g. -x 512 -y 512 -cam persp -of jpg -mb on -rl renderLayser |