Rendercore Now Supports V-Ray 2.2 for 3ds max! [01-25-2012]
Rendercore NewsLetter
  Member Newsletter Edition 168-January 25th, 2012
               




Rendercore is an authorized V-Ray renderfarm. We support V-Ray 2.20.03 for 3ds Max, both 32-bit and 64-bit versions. Older versions of V-Ray for 3ds Max are also supported. Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips
Rendercore always strives to improve our services. If you have any suggestions regarding our services, we love to hear them. Our team will review your suggestions and once the suggestion is approved, a $50.00 render credit will be applied to your account. Click here to submit your suggestion.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit: http://www.rendercore.com
Rendercore Now Supports An(i)ma for 3ds Max 2012! [12-07-2011]
Rendercore NewsLetter
  Member Newsletter Edition 167-December 7th, 2011
               




Rendercore now provides An(i)ma users with the ability to render their projects in a flash. We support An(i)ma plug-in for 3ds Max 2012 32-bit and 64-bit. Older versions of the An(i)ma 3ds Max plug-in are also supported. Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.

            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility
For more information, please visit:http://www.rendercore.com
Rendercore Now Presents Portable Render Farm & Workstation Rentals! [11-17-2011]
Rendercore NewsLetter
  Member Newsletter Edition 166-November 16th, 2011
               




Rendercore high performance cloud render farm now offers Portable Render Farm and Workstation rentals. We will deliver our state of the art portable render farms to your studio. This service in provided to our clients located in the Los Angeles area only.
Click here for more infomation
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil. 

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
                                   For more information, please visit:http://www.rendercore.com
Rendercore Now Presents Our Unlimited Weekly Pass! [10-10-2011]
Rendercore NewsLetter
  Member Newsletter Edition 165-Oct 6th, 2011
               




The Unlimited Weekly Pass is similar to physically renting machines, except that we take care of all the setup, software, power, cooling, maintenance and technical support. Our Weekly Pass users will receive 24-hour unlimited access to their reserved cores for a whole week.
Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit:http://www.rendercore.com
Rendercore Now Supports V-Ray for C4D for C4D 13! [10-04-2011]
Rendercore NewsLetter
  Member Newsletter Edition 164-Oct 4th, 2011
               




Rendercore is an authorized V-Ray for C4D renderfarm. We support V-Ray for C4D 1.2.5.6 for both 32-bit and 64-bit versions. Older versions of V-Ray for C4D are also supported. Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times.
We offer free registration, free testing, and flexible pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and $.70 per core hour. So, that our users can personalize their pricing options to accommodate their rendering needs.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility. 
For more information, please visit:http://www.rendercore.com
Rendercore Now Supports Cinema4D 13! [09-13-2011]
Rendercore NewsLetter
  Member Newsletter Edition 163-September 13th, 2011
               




We support both 32-bit and 64-bit versions of Cinema4D 13 . Older versions of Cinema4D are also supported. Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times.
We offer free registration, free testing, and flexible pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and by per core hour. So, that our users can personalize their pricing options to accommodate their rendering needs.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit:http://www.rendercore.com
Rendercore Now Support Generating V-Ray Irradiance and Light Cache Files! [07-20-2011]
Rendercore NewsLetter
  Member Newsletter Edition 161-July 20th, 2011
               




Rendercore now supports generating all modes of V-Ray Irradiance and Light Cache maps on our render farm. V-Ray for 3dsmax, V-Ray for C4D and V-Ray for Maya are supported with this new service. Please review our manuals on how to prepare and submit your scenes.
Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their cache files all from the comfort of their office or home. It's like having an immense render farm available at your fingertips.
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. We offer free registration, free testing, and flexible pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and by the core hour.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit:http://www.rendercore.com
Rendercore Now Supports Generating V-Ray Cache Files! [07-05-2011]
Rendercore NewsLetter
  Member Newsletter Edition 160-July 5th, 2011
               




Rendercore now support generating V-Ray cache files using the Animation(prepass)/ Animation(rendering) mode to compute all the irradiance maps for your animation. V-Ray for 3dsmax, V-Ray for C4D and V-Ray for Maya are supported with this service. Please review our manuals on our How to Use page to prepare your scenes.
Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times. We offer free registration, free testing, and flexible pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and by the core hour.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.


Rendercore Now Supports V-Ray 2.1 for 3ds Max &V-Ray 2.0 for Maya! [06-08-2011]
Rendercore NewsLetter
  Member Newsletter Edition 159-June 8th, 2011
               




Rendercore is an authorized V-Ray renderfarm. We support V-Ray 2.1 for 3ds Max, both 32-bit and 64-bit versions. Older versions of V-Ray for 3ds Max are also supported. Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips
We support V-Ray 2.0 for Maya both 32-bit and 64-bit versions. Older versions of V-ray for Maya are also supported. Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times.
We offer free registration, free testing, and flexible pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and by per core hour. So, that our users can personalize their pricing options to accommodate their rendering needs.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility.
For more information, please visit:http://www.rendercore.com
Rendercore Now Supports 3ds Max 2012 & Maya 2012! [05-03-2011]
Rendercore NewsLetter
  Member Newsletter Edition 158-May 3rd, 2011
               




 We support both 32-bit and 64-bit versions of Autodesk 3ds Max and Maya. Older versions of 3ds Max and Maya are also supported. We offer free registration, free testing, and affordable pricing options which feature unlimited monthly passes, pre-paid packages, daily bulk unlimited pass, and by per core hour.
Our farm is fully equipped with Xeon Dual-Quad Core 3.0 GHz with 16 GB RAM. Now with our expanded render farm of 2012 processor, your projects will render in a flash, just register on website and reap the benefits of our rapid turn-around times.
Our website features a custom designed 24/7 fully automated cloud computing job management system. Rendercore users are able to easily upload, submit, monitor, and download their frames all from comfort of their office or home. It's like having an immense render farm available at your fingertips.
            
About Rendercore
Founded in Hollywood in 2002, Rendercore offers on-demand, high performace remote rendering services and solutions for the customers from such diversified industries as entertainment, architectural, engineering and industrial design who demand huge computing resources. With over 3Tera Hz computing power, and cloud computing infrastructure and the industry's first remote rendering software, Rendercore's render farm provides instant on, outsource rendering capacity for users of Maya, V-Ray for Maya, 3ds Max, V-Ray for 3ds Max, C4D, V-Ray for C4D, Lightwave, XSI, V-Ray Standalone, Modo, Blender, and Brazil.

Rendercore's location in downtown Los Angeles is right on the Internet's backbone and has bandwidth connectivity of OC12, enabling clients around the world to work as transparently and effectively half way around the world as they do using internal render engines within their facility. 
For more information, please visit:http://www.rendercore.com
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